Obtendo meu The First Berserker: Khazan para trabalhar
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Enquanto é normal de que jogos do visual soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou 1 bom tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.
Acompanhe a jornada de Khazan em busca de vingança e aprenda saiba como ele se torna este primeiro berserker pelo Universo DNF.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Acompanho anime a partir de criancinha e é um sonho realizado trabalhar usando duas DE superiores paixões da minha vida.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Usando 1 visual estilo cell shading qual imita um anime, este game se destaca pela maneira saiba como usa seu sistema do habilidades de modo a passar ao jogador a sensaçãeste de de que este protagonista é poderoso.
Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.
Embora desafiador de modo a jogadores hardcore, ESTES dois níveis de dificuldade e a variedade do mecânicas por combate e habilidades tornam o jogo conseguível de modo a jogadores de The First Berserker: Khazan todos os níveis.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Em linha universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.